| Item Use Script | 
		
							 1 bonus2 
2 bAddRace,RC_Player_Human,80; 
3 bonus2 
4 bAddRace,RC_Player_Doram,80; 
5 bonus2 
6 bIgnoreDefRaceRate,RC_Player_Human,30; 
7 bonus2 
8 bIgnoreDefRaceRate,RC_Player_Doram,30; 
9 .@r 
10 = 
11 getrefine(); 
12 if 
13 (.@r 
14 =6) 
15 { 
16 bonus2 
17 bAddRace,RC_Player_Human,40; 
18 bonus2 
19 bAddRace,RC_Player_Doram,40; 
20 } 
21 if 
22 (.@r 
23 =9) 
24 { 
25 bonus 
26 bShortWeaponDamageReturn,20; 
27 bonus 
28 bMagicDamageReturn,20; 
29 bonus5 
30 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,300,BF_MAGIC,0; 
31 } 					 |